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        <title>Hexagonal Architecture - Tag - ThanhLD Site</title>
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    <title>Golang Deep Dive: Concurrency, Runtime &amp; Architecture</title>
    <link>https://ducthanh98.github.io/posts/golang/</link>
    <pubDate>Sat, 23 Dec 2023 09:40:49 &#43;0700</pubDate>
    <author>ThanhLD</author>
    <guid>https://ducthanh98.github.io/posts/golang/</guid>
    <description><![CDATA[In-depth technical notes on Go concurrency, memory management, garbage collection internals, performance profiling, hexagonal architecture, and design patterns.
Concurrency &amp; Channels Channel Types 1. Unbuffered Channel Behavior: An unbuffered channel has zero capacity (make(chan int)). Synchronization: Requires both sender and receiver to be ready at the exact same moment. Send blocks until a receiver is ready, and receive blocks until a sender is ready. Use Case: Strict point-to-point synchronization between goroutines.]]></description>
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